Year 2 students learned about internet safety and showed their knowledge by creating animated videos. We used the Tellagami and Chatter Pix Kids iPad apps.
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Year 6 students learned how to use Powtoon as a tool to create animated presentations. Powtoon is a free web based app with some elements that are paid. We used the free elements. Powtoon works on a computer's web browser. Below is an animation made by one of the students telling us about themselves. One of our focuses was privacy on the internet. We discussed how to register for accounts on the internet and create content without giving out too much information about our selves.
Image from Jordan's Tech Stop
The students shared their animations in Google Classroom. We had a chance to look at each other's animations and leave comments. The students are looking at other alternatives like Google Slides, FlowVella and Haiku Deck for creating presentations on their iPads.
Year6 students are exploring Google Classroom, a virtual learning space provided on the school's Google Apps For Education platform. To access the classroom, students signed into Google Classroom with their school e-mail addresses. They used a class code to access their (private) ICT class. I will post announcements, tasks and share resources in the virtual classroom. Students will post their work and receive feedback from their peers and myself. Google Classroom will allow us to practise Digital Citizenship skills as well as share documents and resources. It is Year6's introduction to e-learning. Year1 students learned to access the primary school webmix, a collection of websites we use in primary school on symbaloo. To do this they log on to the computer and open the Google Chrome web browser. Our webmix is the default home page in the Google Chrome web browser. The students then selected the Teach Your Monster To Read website to play the game 'Fun With Words' and practise their reading skills. Teach Your Monster To Read will remember each student as they practise reading at their own pace, giving them feedback and reporting on progress to the teacher. If students have access to a computer with internet at home, I would encourage them to log on to the game and continue playing under the supervision of their parents here. The students know their user names and passwords for the game.
Kindergarten2 students continued to practice mouse skills by reading an interactive story on abcya.com. Students clicked on the speaker icon on each page to listened to the story and read along, as best as they could, with the words being read highlighted on the screen. To proceed to the next page, students clicked on the relevant icon. Our focus this week was on clicking on objects on the screen. abcya.com has a few read along stories for students to read with parents at home.
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AuthorKahlil Danai Maramba, Categories
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April 2016
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